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Unless specified otherwise, all images on this site are the sole property of Alberto Hernandez and may not be used without permission. © 2004-2011














demo


Unless specified otherwise, all images on this site are the sole property of Alberto Hernandez and may not be used without permission. © 2004-2011



-2011 Reel Shot Breakdown List-
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Shot 1:
Company: Sprite Animation
Project: Pac-Man CG Animated Cartoon Trailer for E3 2010
Responsibilities: Environment and Prop modeling, texturing
Software: Maya, Photoshop, Headus UV layout, Mental Ray


Shot 2:
Company: Sprite Animation
Project: Vehicle and Prop models for cancelled Square Enix video game entitled 'Project Dropship'
Responsibilities:Prop modeling
Software: Maya, Mental Ray

Shot 3:
Personal Project
Project: A toon style model mainly for modeling,texturing and rendering practice.
Software: Maya, Photoshop, Headus UV layout, Mental Ray
These are my own character and tugboat designs.

Shot 4:
Personal Project
Project: Hot rod modeling to practice my hard surface modeling
Software: Maya, Photoshop, Headus UV layout, Mental Ray

Shot 5:
Company: Sprite Animation
Project: Character Modeling/Environment modeling for Foozpets.com
Responsibilities:Character and environment modeling and textures
Software: Maya, Photoshop, Headus UV layout, Mental Ray

Shot 6:
Company: Sprite Animation
Project: Prop modeling for unreleased animation
Responsibilities:Prop modeling
Software: Maya, Mental Ray

Shot 7:
Personal Project
Project: Retro Kitchen appliances to practice my surface modeling
Software: Maya, Photoshop, Headus UV layout, Mental Ray

Shot 8:
Personal Project
Project: Toon vehicle modeling for practice
Software: Maya, Photoshop, Headus UV layout, Mental Ray

Shot 9:
Personal Project
Project: 'Grandpa's blue chair'
Modeling, texturing and lighting practice.
Software: 3d Max, Photoshop, Vray

Shot 10:
Personal Project
Project: 'Before the storm'
Software: 3d Max, Vray, Photoshop, Craft Animation Plugin, Dosch Design Car models, Mocap for character animation




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Unless specified otherwise, all images on this site are the sole property of Alberto Hernandez and may not be used without permission. © 2004-2012


Personal Project. I used Maya for modeling and character rigging Vray for lighting and renderingPersonal Project. I used Maya for modeling and character rigging Vray for lighting and renderingTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayTrain model for Sprite animation Maya, Photoshop, UV Layout and Mental RayProp Modeling for Sprite Animation Maya, UV Layout, Photshop and Mental RayProp Modeling for Sprite Animation Maya, UV Layout, Photshop and Mental RayProp Modeling for Sprite Animation Maya, UV Layout, Photshop and Mental RayProp Modeling for Sprite Animation Maya, UV Layout, Photshop and Mental RayProp Modeling for Sprite Animation Maya, UV Layout, Photshop and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RaySci-Fi vehicle model for Sprite Animation/Square Enix Maya and Mental RayRobot model for Sprite Animation/Square Enix Maya and Mental RayRobot model for Sprite Animation/Square Enix Maya and Mental RayRobot model for Sprite Animation/Square Enix Maya and Mental RayRobot model for Sprite Animation/Square Enix Maya and Mental RayRobot model for Sprite Animation/Square Enix Maya and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayCharacter modeling for Sprite Animation Maya, Photoshop, UV layout and Mental RayPersonal project Maya used for modeling and rigging Photoshop UV Layout and Mental Ray Personal project Maya used for modeling and rigging Photoshop UV Layout and Mental Ray Personal Project Maya Photoshop UV Layout Mental RayPersonal Project Maya Photoshop UV Layout Mental RayPersonal Project Maya Photoshop UV Layout Mental RayPersonal Project Maya Photoshop UV Layout Mental RayPersonal Project Maya Photoshop UV Layout Mental RayPersonal Project Maya Photoshop UV Layout Mental RayPersonal project Maya used for modeling and rigging Photoshop UV Layout and Mental Ray Personal project Maya used for modeling and rigging Photoshop UV Layout and Mental Ray Personal Project Maya Photoshop UV Layout Mental RayEnvironment Model for Sprite Animation Maya, PhotoShop, UV Layout and Mental RayEnvironment Model for Sprite Animation Maya, PhotoShop, UV Layout and Mental RayPersonal Project 3D Max, Photoshop,Vray Personal Project 3D Max, Photoshop,Vray Personal Project 3D Max, Photoshop,Vray Personal Project 3D Max, Photoshop,Vray Personal Project 3D Max, Photoshop,Vray Personal Project 3D Max, Photoshop,Vray Personal Project Maya, Photoshop, Mental RayPersonal Project Maya, Photoshop, Mental RayPersonal Projects Maya, Mental Ray, PhotoshopPersonal Projects Maya, Mental Ray, PhotoshopPersonal Projects Maya, Mental Ray, PhotoshopPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal project Maya, Photoshop, UV Layout and Mental RayPersonal Project 3d Max and VrayPersonal Project 3d Max and VrayTree modeling for Sprite Animation Maya and Mental RayTree modeling for Sprite Animation Maya and Mental RayTree modeling for Sprite Animation Maya and Mental RayPersonal Project 3d Max, Vray, Photoshop, Craft Animation Plug in, After EffectsPersonal Project 3d Max, Vray, Photoshop, Craft Animation Plug in, After EffectsPersonal Project 3d Max, Vray, Photoshop, Craft Animation Plug in, After EffectsPersonal Project 3d Max, Vray, Photoshop, Craft Animation Plug in, After EffectsPersonal Project 3d Max, Vray, Photoshop, Craft Animation Plug in, After EffectsPersonal Project 3d Max, Vray, Photoshop, Craft Animation Plug in, After EffectsPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project Maya, Photoshop, Mental Ray, UV LayoutPersonal project 3d Max, Photoshop, VrayPersonal project 3d Max, Photoshop, VrayPersonal project 3d Max, Photoshop, VrayPersonal project Maya, Photoshop, Mental rayPersonal project Maya, Photoshop, Mental rayPersonal project Maya, Photoshop, Mental rayPersonal project Maya

about me





About Me:
I specialize in cg environments ranging from photo-real to toon style( my favorite!). I also dabble in character design and anything creative. In my 6+ years in the cg industry I've done everything from architectural renderings, pre-visualizations, character modeling, background design, camera layout, environment modeling, prop modeling and texturing. If I don't know it, I learn it!


Work Experience

-Sprite Animation Studios-
6701 Center Drive west, Los Angeles, CA 90045
April 2010 – October 2012

•Lead modeler, texture artist and lighting artist.
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-Liquid Light Studios-
8039 Hemet Pl, Los Angeles Ca 90046
October 2007 – April 2010

Specialized in 3d architectural visualization and rendering
Positions I held:

•Project Manager
•Lead environment and prop modeler
•Lead lighting artist
•Lead texture artist
•Rendering
•Camera Animation and Layout
•Animation using mocap data
•Camera tracking/matching
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-J Bullock and Associates-
182 South Raymond Ave. • Pasadena, CA 91105
February 2006 – April 2008

Specialized in 3d architectural visualization and rendering
Positions I held:
•Project Manager
•Environment and prop modeler
•Lighting Artist
•Texture Artist
•Rendering
•Camera Animation and Layout





Education:

•Art Institute of Los Angeles
2001-2004
Bachelor of Science


Skills:

Maya
3D Max
Mental Ray
Vray
Headus UV Layout
Photoshop
After Effects





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